Visual Perception from a Computer Graphics Perspective
William B. Thompson, School of Computing, University of Utah
Roland W. Fleming, General and Experimental Psychology, University of Giessen
Sarah H. Creem-Regehr, Department of Psychology, University of Utah
Jeanine K. Stefanucci, Department of Psychology, University of Utah
Features
- Ties together image generation and the resulting perceptual phenomena
- Includes topics seldom seen in introductory perception texts, such as the perception of material properties, illumination, the perception of pictorial space, image statistics, perception and action, and spatial cognition
- Emphasizes visual performance, with coverage of biological mechanisms in specific situations to aid in the understanding of practical issues
Summary
This work provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text provides a more direct tie between image generation and the resulting perceptual phenomena. It covers such topics as the perception of material properties, illumination, the perception of pictorial space, image statistics, perception and action, and spatial cognition.
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